Since the company's foundation in 1991, Techland has been consistently reinforcing its position in the industry and in 2000 began to conquer international markets.

Initially, our activities were focused on the distribution of software in Poland. Later, towards the end of the nineties, we decided to commence the in-house production of computer software with the emphasis on video games. Currently, we create advanced high-budget games for all major platforms – the PC, Xbox 360, Xbox One, PlayStation 3 and PlayStation 4. The primary technology we use is our proprietary engine, currently at version 6, middleware, and toolset continuously developed for over 10 years now. Using this top-notch technology, we have released over 20 games, included Dead Island, Call of Juarez, Dying Light and Dying Light: The Following. We also develop mobile games for iOS and Android devices.

Techland is a team of over two hundred dynamic people driven by ambition and creative passion. Our staff consists of highly experienced industry specialists and talented young apprentices from all fields. Every one of us perceives the electronic entertainment not only as their job but, more importantly, also as our lifetime passion and hobby. We achieve professional excellence by bringing ambitious projects to life and constant learning. Every day we push ourselves to realize our vision – deliver cutting-edge and attractive electronic entertainment.

Our offices are located in Wroclaw, Warsaw and Ostrow Wielkopolski.